Advanced Strategic Command
Classes | Functions
actionmanager.cpp File Reference
#include "actionmanager.h"
#include "../paradialog.h"
#include "../actions/actioncontainer.h"
#include "../actions/action.h"
#include "../actions/command.h"
#include "../gamemap.h"
#include "../sg.h"
#include "../dialog.h"
#include "../widgets/vehicletypeimage.h"
#include "../actions/unitcommand.h"
#include "../itemrepository.h"
#include "../mapdisplay.h"
#include "selectionwindow.h"
#include "../mainscreenwidget.h"
#include "../spfst.h"
#include "actionwidget.h"
Include dependency graph for actionmanager.cpp:

Go to the source code of this file.

Classes

class  ActionSelectionWidget
 
class  ActionFactory
 
class  ActionManager
 

Functions

void actionManager (GameMap *map)
 

Function Documentation

void actionManager ( GameMap map)

Definition at line 143 of file actionmanager.cpp.

References ASC_PG_Dialog::RunModal().

Referenced by executeUserAction().