Advanced Strategic Command
actionresult.h
Go to the documentation of this file.
1 /*
2  This file is part of Advanced Strategic Command; http://www.asc-hq.de
3  Copyright (C) 1994-2010 Martin Bickel and Marc Schellenberger
4 
5  This program is free software; you can redistribute it and/or modify
6  it under the terms of the GNU General Public License as published by
7  the Free Software Foundation; either version 2 of the License, or
8  (at your option) any later version.
9 
10  This program is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY; without even the implied warranty of
12  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  GNU General Public License for more details.
14 
15  You should have received a copy of the GNU General Public License
16  along with this program; see the file COPYING. If not, write to the
17  Free Software Foundation, Inc., 59 Temple Place, Suite 330,
18  Boston, MA 02111-1307 USA
19 */
20 
21 
22 #ifndef actionResultH
23 #define actionResultH
24 
25 
26 #include "../ascstring.h"
27 
28 class ContainerBase;
29 class GameMap;
30 class MapCoordinate;
31 
32 class ActionResult {
33  int code;
34  ASCString userMessage;
35  public:
36  ActionResult( int code );
37  ActionResult( int code, const ASCString& message );
38  ActionResult( int code, const ContainerBase* veh );
39  ActionResult( int code, const ContainerBase* veh, const ASCString& message );
40  ActionResult( int code, const MapCoordinate& pos );
41  bool successful() const;
42  ASCString getMessage() const;
43  int getCode() const { return code; };
44 };
45 
46 
47 #endif
48 
The ASCString class provides an abstract way to manipulate strings.
Definition: ascstring.h:14
ASCString getMessage() const
Coordinate on the twodimensional map.
Definition: typen.h:202
ActionResult(int code)
bool successful() const
The parent class of Vehicle and Building; The name Container originates from Battle Isle...
Definition: containerbase.h:40
int getCode() const
Definition: actionresult.h:43
The map. THE central structure of ASC, which holds everything not globally available together...
Definition: gamemap.h:182