actionwidget.h

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00001 /*
00002      This file is part of Advanced Strategic Command; http://www.asc-hq.org
00003      Copyright (C) 1994-2010  Martin Bickel 
00004  
00005      This program is free software; you can redistribute it and/or modify
00006      it under the terms of the GNU General Public License as published by
00007      the Free Software Foundation; either version 2 of the License, or
00008      (at your option) any later version.
00009  
00010      This program is distributed in the hope that it will be useful,
00011      but WITHOUT ANY WARRANTY; without even the implied warranty of
00012      MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013      GNU General Public License for more details.
00014  
00015      You should have received a copy of the GNU General Public License
00016      along with this program; see the file COPYING. If not, write to the 
00017      Free Software Foundation, Inc., 59 Temple Place, Suite 330, 
00018      Boston, MA  02111-1307  USA
00019 */
00020 
00021 #ifndef actionselectionwidgetH
00022 #define actionselectionwidgetH
00023 
00024 #include "selectionwindow.h"
00025 
00026 class Command;
00027 class GameMap;
00028 
00029 class ActionWidget: public SelectionWidget
00030 {
00031       
00032    public:
00033       ActionWidget( PG_Widget* parent, const PG_Point& pos, int width, const Command& action, GameMap* map );
00034       
00035       ASCString getName() const;
00036       vector<MapCoordinate> getCoordinates() const;
00037    protected:
00038 
00039       const Command& act;
00040       
00041       void display( SDL_Surface * surface, const PG_Rect & src, const PG_Rect & dst );
00042 };
00043 
00044 #endif

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