#include "global.h"#include <stdio.h>#include <cstring>#include <stdlib.h>#include <new>#include <cstdlib>#include <ctype.h>#include <algorithm>#include <memory>#include <SDL_image.h>#include <SDL_mixer.h>#include <pgpopupmenu.h>#include <pgmenubar.h>#include "paradialog.h"#include "misc.h"#include "iconrepository.h"#include "dashboard.h"#include "asc-mainscreen.h"#include "guiiconhandler.h"#include "guifunctions.h"#include "graphics/blitter.h"#include "graphics/drawing.h"#include "overviewmappanel.h"#include "ai/ai.h"#include "itemrepository.h"#include "mapdisplay.h"#include "sg.h"#include "gameoptions.h"#include "dialog.h"#include "widgets/textrenderer-addons.h"#include "spfst-legacy.h"#include "weaponrangelayer.h"#include "dialogs/fileselector.h"#include "actions/moveunitcommand.h"Include dependency graph for asc-mainscreen.cpp:

Go to the source code of this file.
Classes | |
| class | Menu |
| class | UnitMovementRangeLayer |
| class | VisibilityLayer |
Defines | |
| #define | HIGHLIGHT |
Functions | |
| MainScreenWidget * | getMainScreenWidget () |
| void | displaymessage2 (const char *formatstring,...) |
| displays a message in the status line of ASC | |
Variables | |
| ASC_MainScreenWidget * | mainScreenWidget = NULL |
| #define HIGHLIGHT |
Definition at line 95 of file asc-mainscreen.cpp.
| void displaymessage2 | ( | const char * | formatstring, | |
| ... | ||||
| ) |
displays a message in the status line of ASC
Definition at line 544 of file asc-mainscreen.cpp.
Referenced by displaywindspeed(), dispmessage2(), trunreplay::execnextreplaymove(), ReplayGuiFunctions::ReplaySlower::execute(), ReplayGuiFunctions::ReplayFaster::execute(), executeUserAction(), loadGameFromFile(), trunreplay::run(), AI::run(), and unitInfoDialog().
| MainScreenWidget* getMainScreenWidget | ( | ) |
Definition at line 56 of file asc-mainscreen.cpp.
Referenced by TargetCoordinateLocator::eventMouseButtonDown(), execaction(), TaskFactory::itemSelected(), ActionFactory::itemSelected(), SelectFromMap::SelectFromMap(), SelectFromMap::Show(), MapSwitcher::toggle(), and SelectFromMap::~SelectFromMap().
| ASC_MainScreenWidget* mainScreenWidget = NULL |
Definition at line 53 of file asc-mainscreen.cpp.
Referenced by CargoDialog::cargoChanged(), checkforreplay(), displaymessage2(), execaction(), execaction_pg(), CargoGuiFunctions::Movement::execute(), executeUserAction(), gamethread(), getMainScreenWidget(), mapeditorMainThread(), NewGuiHost::mapIconProcessing(), CargoDialog::ProcessEvent(), trunreplay::run(), and CargoDialog::userHandler().
1.5.1