#include "global.h"#include <stdio.h>#include <cstring>#include <stdlib.h>#include <new>#include <cstdlib>#include <ctype.h>#include <algorithm>#include <memory>#include <SDL_image.h>#include <SDL_mixer.h>#include <pgpopupmenu.h>#include <pgmenubar.h>#include "paradialog.h"#include "misc.h"#include "iconrepository.h"#include "dashboard.h"#include "asc-mainscreen.h"#include "guiiconhandler.h"#include "guifunctions.h"#include "graphics/blitter.h"#include "graphics/drawing.h"#include "overviewmappanel.h"#include "ai/ai.h"#include "itemrepository.h"#include "mapdisplay.h"#include "sg.h"#include "gameoptions.h"#include "dialog.h"#include "widgets/textrenderer-addons.h"Include dependency graph for asc-mainscreen.cpp:

Go to the source code of this file.
Defines | |
| #define | HIGHLIGHT |
Functions | |
| MainScreenWidget * | getMainScreenWidget () |
| void | displaymessage2 (const char *formatstring,...) |
| displays a message in the status line of ASC | |
Variables | |
| ASC_MainScreenWidget * | mainScreenWidget = NULL |
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Definition at line 89 of file asc-mainscreen.cpp. |
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displays a message in the status line of ASC
Definition at line 616 of file asc-mainscreen.cpp. Referenced by displaywindspeed(), dispmessage2(), trunreplay::execnextreplaymove(), execuseraction(), ReplayGuiFunctions::ReplaySlower::execute(), ReplayGuiFunctions::ReplayFaster::execute(), GuiFunctions::BuildVehicle::execute(), loadGame(), trunreplay::run(), AI::run(), and unitInfoDialog(). |
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Definition at line 50 of file asc-mainscreen.cpp. Referenced by TargetCoordinateLocator::eventMouseButtonDown(), execaction(), SelectFromMap::SelectFromMap(), SelectFromMap::Show(), MapSwitcher::toggle(), and SelectFromMap::~SelectFromMap(). |
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1.4.2