Advanced Strategic Command
Functions
autotraining.h File Reference
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Functions

void automaticTrainig (GameMap *gameMap, Player &player)
 trains all units that are in training centers, which increases their experience at the cost of time (units lose all movement) and ammo More...
 

Function Documentation

void automaticTrainig ( GameMap gameMap,
Player player 
)

trains all units that are in training centers, which increases their experience at the cost of time (units lose all movement) and ammo

Definition at line 62 of file autotraining.cpp.

References autoTrainer(), Player::buildingList, and Player::vehicleList.

Referenced by gamethread(), and runTester().