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Functions | |
| void | automaticTrainig (GameMap *gameMap, Player &player) |
| trains all units that are in training centers, which increases their experience at the cost of time (units lose all movement) and ammo | |
trains all units that are in training centers, which increases their experience at the cost of time (units lose all movement) and ammo
Definition at line 62 of file autotraining.cpp.
References autoTrainer(), Player::buildingList, and Player::vehicleList.
Referenced by gamethread(), and runTester().
1.5.1