00001 /* 00002 This file is part of Advanced Strategic Command; http://www.asc-hq.de 00003 Copyright (C) 1994-2010 Martin Bickel and Marc Schellenberger 00004 00005 This program is free software; you can redistribute it and/or modify 00006 it under the terms of the GNU General Public License as published by 00007 the Free Software Foundation; either version 2 of the License, or 00008 (at your option) any later version. 00009 00010 This program is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 GNU General Public License for more details. 00014 00015 You should have received a copy of the GNU General Public License 00016 along with this program; see the file COPYING. If not, write to the 00017 Free Software Foundation, Inc., 59 Temple Place, Suite 330, 00018 Boston, MA 02111-1307 USA 00019 */ 00020 00021 00022 #ifndef ChangeDiplomaticStateH 00023 #define ChangeDiplomaticStateH 00024 00025 #include "command.h" 00026 #include "../player.h" 00027 00028 00030 class ChangeDiplomaticState : public GameAction { 00031 private: 00032 00033 int fromPlayer; 00034 int towardsPlayer; 00035 int queued; 00036 int oldState; 00037 DiplomaticStates newState; 00038 00039 00040 ChangeDiplomaticState( GameMap* map ) : GameAction( map ) {}; 00041 template<class Child> friend GameAction* GameActionCreator( GameMap* map); 00042 00043 protected: 00044 00045 GameActionID getID() const; 00046 ASCString getDescription() const; 00047 00048 ActionResult runAction ( const Context& context ); 00049 00050 void readData ( tnstream& stream ); 00051 void writeData ( tnstream& stream ) const; 00052 00053 ActionResult undoAction( const Context& context ); 00054 00055 public: 00059 ChangeDiplomaticState( Player& fromplayer, Player& towardsPlayer, int queue, DiplomaticStates newState ); 00060 00061 ASCString getCommandString() const ; 00062 00063 }; 00064 00065 00066 #endif 00067
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