Advanced Strategic Command
Classes | Functions
choosetech.cpp File Reference
#include "choosetech.h"
#include "../player.h"
#include "../gamemap.h"
#include "../paradialog.h"
#include "../itemrepository.h"
#include "../iconrepository.h"
#include "../vehicletype.h"
#include "unitinfodialog.h"
#include "selectionwindow.h"
#include "pgmultilineedit.h"
#include "../widgets/textrenderer.h"
#include "../actions/directresearchcommand.h"
#include "../sg.h"
#include "../dialog.h"
Include dependency graph for choosetech.cpp:

Go to the source code of this file.

Classes

class  TechWidget
 
class  TechnologySelectionItemFactory
 
class  ChooseTech
 

Functions

bool techComp (const Technology *t1, const Technology *t2)
 
bool chooseSingleTechnology (Player &player)
 lets the player choose an available technology More...
 

Function Documentation

bool chooseSingleTechnology ( Player player)

lets the player choose an available technology

Definition at line 341 of file choosetech.cpp.

References ASC_PG_Dialog::RunModal(), and ChooseTech::selectionPerformed().

Referenced by checkForNewResearch().

bool techComp ( const Technology t1,
const Technology t2 
)