#include "choosetech.h"#include "../player.h"#include "../gamemap.h"#include "../paradialog.h"#include "../itemrepository.h"#include "../iconrepository.h"#include "../vehicletype.h"#include "unitinfodialog.h"#include "selectionwindow.h"#include "pgmultilineedit.h"#include "../widgets/textrenderer.h"Include dependency graph for choosetech.cpp:

Go to the source code of this file.
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| bool | techComp (const Technology *t1, const Technology *t2) |
| void | chooseTechnology (Player &player) |
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Definition at line 293 of file choosetech.cpp. References ItemSelectorWindow::RunModal(), ASC_PG_Dialog::RunModal(), and PG_Widget::Show(). Referenced by setupNextTech(). |
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Definition at line 143 of file choosetech.cpp. References Technology::name, Technology::relatedUnitID, and Technology::techlevel. Referenced by TechnologySelectionItemFactory::restart(). |
1.4.2