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Action_Nothing Class Reference

#include <gameevents.h>

Inheritance diagram for Action_Nothing:

Inheritance graph
[legend]
List of all members.

Public Member Functions

 Action_Nothing ()
void readData (tnstream &stream)
void writeData (tnstream &stream)
void execute (MapDisplayInterface *md)
void setup ()
ASCString getName () const

Constructor & Destructor Documentation

Action_Nothing::Action_Nothing  )  [inline]
 

Definition at line 421 of file gameevents.h.


Member Function Documentation

void Action_Nothing::execute MapDisplayInterface md  )  [inline, virtual]
 

Implements EventAction.

Definition at line 426 of file gameevents.h.

ASCString Action_Nothing::getName  )  const [inline, virtual]
 

Implements EventAction.

Definition at line 429 of file gameevents.h.

void Action_Nothing::readData tnstream stream  )  [virtual]
 

Implements EventAction.

Definition at line 885 of file gameevents.cpp.

References tnstream::readInt().

void Action_Nothing::setup void   )  [inline, virtual]
 

Implements EventAction.

Definition at line 427 of file gameevents.h.

void Action_Nothing::writeData tnstream stream  )  [virtual]
 

Implements EventAction.

Definition at line 890 of file gameevents.cpp.

References tnstream::writeInt().


The documentation for this class was generated from the following files:
Generated on Tue Jun 24 02:15:54 2008 for Advanced Strategic Command by  doxygen 1.4.2