Action_Nothing Class Reference

#include <gameevents.h>

Inheritance diagram for Action_Nothing:

Inheritance graph
[legend]
List of all members.

Public Member Functions

 Action_Nothing ()
void readData (tnstream &stream)
void writeData (tnstream &stream)
void execute (MapDisplayInterface *md)
void setup ()
ASCString getName () const

Detailed Description

Definition at line 419 of file gameevents.h.


Constructor & Destructor Documentation

Action_Nothing::Action_Nothing (  )  [inline]

Definition at line 421 of file gameevents.h.


Member Function Documentation

void Action_Nothing::readData ( tnstream stream  )  [virtual]

Implements EventAction.

Definition at line 863 of file gameevents.cpp.

References tnstream::readInt().

void Action_Nothing::writeData ( tnstream stream  )  [virtual]

Implements EventAction.

Definition at line 868 of file gameevents.cpp.

References tnstream::writeInt().

void Action_Nothing::execute ( MapDisplayInterface md  )  [inline, virtual]

Implements EventAction.

Definition at line 426 of file gameevents.h.

void Action_Nothing::setup ( void   )  [inline, virtual]

Implements EventAction.

Definition at line 427 of file gameevents.h.

ASCString Action_Nothing::getName (  )  const [inline, virtual]

Implements EventAction.

Definition at line 429 of file gameevents.h.


The documentation for this class was generated from the following files:
Generated on Mon May 21 01:46:12 2012 for Advanced Strategic Command by  doxygen 1.5.1