#include <gameevents.h>
Inheritance diagram for Action_Nothing:

Public Member Functions | |
| Action_Nothing () | |
| void | readData (tnstream &stream) |
| void | writeData (tnstream &stream) |
| void | execute (MapDisplayInterface *md) |
| void | setup () |
| ASCString | getName () const |
Definition at line 419 of file gameevents.h.
| Action_Nothing::Action_Nothing | ( | ) | [inline] |
Definition at line 421 of file gameevents.h.
| void Action_Nothing::readData | ( | tnstream & | stream | ) | [virtual] |
Implements EventAction.
Definition at line 863 of file gameevents.cpp.
References tnstream::readInt().
| void Action_Nothing::writeData | ( | tnstream & | stream | ) | [virtual] |
Implements EventAction.
Definition at line 868 of file gameevents.cpp.
References tnstream::writeInt().
| void Action_Nothing::execute | ( | MapDisplayInterface * | md | ) | [inline, virtual] |
| void Action_Nothing::setup | ( | void | ) | [inline, virtual] |
| ASCString Action_Nothing::getName | ( | ) | const [inline, virtual] |
1.5.1