#include <gameevents.h>
Inheritance diagram for AddObject:

Public Member Functions | |
| AddObject () | |
| AddObject (int objectID_) | |
| void | readData (tnstream &stream) |
| void | writeData (tnstream &stream) |
| void | setup () |
| ASCString | getName () const |
Protected Member Functions | |
| void | fieldOperator (const MapCoordinate &mc) |
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Definition at line 540 of file gameevents.h. |
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Definition at line 542 of file gameevents.h. |
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Implements FieldAddressing. Definition at line 1192 of file gameevents.cpp. References EventAction::gamemap, GameMap::getField(), and objectTypeRepository. |
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Implements EventAction. Definition at line 548 of file gameevents.h. |
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Implements EventAction. Definition at line 1176 of file gameevents.cpp. References tnstream::readInt(), FieldAddressing::readMapModificationData(), and versionTest(). |
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Reimplemented from FieldAddressing. Definition at line 1205 of file gameevents.cpp. References chooseObject(), and FieldAddressing::setup(). |
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Implements EventAction. Definition at line 1184 of file gameevents.cpp. References tnstream::writeInt(), and FieldAddressing::writeMapModificationData(). |
1.4.2