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AdminGameWindow Class Reference

Inheritance diagram for AdminGameWindow:

Inheritance graph
[legend]
List of all members.

Public Member Functions

 AdminGameWindow (GameMap *actmap, PG_Widget *parent, TurnSkipper *turnSkipper)
bool ok ()
bool GetStatus ()

Constructor & Destructor Documentation

AdminGameWindow::AdminGameWindow GameMap actmap,
PG_Widget parent,
TurnSkipper turnSkipper
[inline]
 

Definition at line 278 of file admingame.cpp.

References PlayerSetupWidget::AllEditable, cgp_superVisorCanSaveMap, Player::exist(), GameMap::getgameparameter(), Player::getName(), PG_Window::GetTitlebarHeight(), PlayerSetupWidget::guessHeight(), PG_Rect::Height(), GameMap::network, ok(), PG_Rect::PG_Rect(), GameMap::player, PG_LineEdit::SetEditable(), PG_ThemeWidget::SetTransparency(), PG_Button::sigClick, PG_LineEdit::sigEditEnd, PG_LineEdit::sigEditReturn, and PG_Rect::Width().


Member Function Documentation

bool AdminGameWindow::GetStatus  )  [inline]
 

Definition at line 377 of file admingame.cpp.

Referenced by adminGame().

bool AdminGameWindow::ok  )  [inline]
 

Definition at line 365 of file admingame.cpp.

References PlayerSetupWidget::Apply(), and PG_Widget::QuitModal().

Referenced by AdminGameWindow().


The documentation for this class was generated from the following file:
Generated on Tue Jun 24 02:15:58 2008 for Advanced Strategic Command by  doxygen 1.4.2