AllEnemyUnitsDestroyed Class Reference

#include <gameevents.h>

Inheritance diagram for AllEnemyUnitsDestroyed:

Inheritance graph
[legend]
List of all members.

Public Member Functions

 AllEnemyUnitsDestroyed ()
virtual void readData (tnstream &stream)
virtual void writeData (tnstream &stream)
ASCString getTypeName () const
ASCString getDetailledName () const
void setup ()
void arm ()

Protected Member Functions

virtual State getState (int player)

Detailed Description

Definition at line 321 of file gameevents.h.


Constructor & Destructor Documentation

AllEnemyUnitsDestroyed::AllEnemyUnitsDestroyed (  )  [inline]

Definition at line 327 of file gameevents.h.


Member Function Documentation

EventTrigger::State AllEnemyUnitsDestroyed::getState ( int  player  )  [protected, virtual]

Implements EventTrigger.

Definition at line 561 of file gameevents.cpp.

References Player::diplomacy, EventTrigger::fulfilled, EventTrigger::gamemap, DiplomaticStateVector::isHostile(), GameMap::player, EventTrigger::unfulfilled, and Player::vehicleList.

virtual void AllEnemyUnitsDestroyed::readData ( tnstream stream  )  [inline, virtual]

Implements EventTrigger.

Definition at line 329 of file gameevents.h.

References tnstream::readInt().

virtual void AllEnemyUnitsDestroyed::writeData ( tnstream stream  )  [inline, virtual]

Implements EventTrigger.

Definition at line 330 of file gameevents.h.

References tnstream::writeInt().

ASCString AllEnemyUnitsDestroyed::getTypeName (  )  const [virtual]

Implements EventTrigger.

Definition at line 577 of file gameevents.cpp.

Referenced by getDetailledName().

ASCString AllEnemyUnitsDestroyed::getDetailledName (  )  const [virtual]

Implements EventTrigger.

Definition at line 572 of file gameevents.cpp.

References getTypeName().

void AllEnemyUnitsDestroyed::setup ( void   )  [inline, virtual]

Implements EventTrigger.

Definition at line 334 of file gameevents.h.

void AllEnemyUnitsDestroyed::arm (  )  [virtual]

Reimplemented from EventTrigger.

Definition at line 582 of file gameevents.cpp.

References ContainerBase::anyContainerConquered, and ContainerBase::anyContainerDestroyed.


The documentation for this class was generated from the following files:
Generated on Mon May 21 01:46:16 2012 for Advanced Strategic Command by  doxygen 1.5.1