Advanced Strategic Command
AntiMineAStar3D Member List

This is the complete list of members for AntiMineAStar3D, including all inherited members.

_pathAStar3Dprotected
actmapAStar3Dprotected
AntiMineAStar3D(AI *_ai, Vehicle *veh, bool markTemps_=true)AntiMineAStar3Dinline
AStar3D(GameMap *actmap, Vehicle *veh, bool markTemps_=true, int maxDistance=maxint)AStar3D
constructPath(Path &path, const Node *n)AStar3D
constructPath(Path &path, const MapCoordinate3D &pos)AStar3Dinline
dist(const MapCoordinate3D &a, const MapCoordinate3D &b)AStar3Dprotected
dist(const MapCoordinate3D &a, const vector< MapCoordinate3D > &b)AStar3Dprotected
DistanceType typedefAStar3D
dumpVisited()AStar3D
fieldAccessAStar3Dprotected
fieldAccessType typedefAStar3Dprotected
findAllAccessibleFields()AStar3D
findPath(const MapCoordinate3D &dest)AStar3D
findPath(const vector< MapCoordinate3D > &dest)AStar3D
findPath(Path &path, const MapCoordinate3D &dest)AStar3D
findPath(Path &path, const vector< MapCoordinate3D > &dest)AStar3D
getDistance()AStar3D
getFieldAccess(int x, int y)AStar3D
getFieldAccess(const MapCoordinate &mc)AStar3D
getMoveCost(const MapCoordinate3D &start, const MapCoordinate3D &dest, const Vehicle *vehicle, bool &hasAttacked)AntiMineAStar3Dinlineprotectedvirtual
getTravelTime()AStar3D
initNode(Node &newN, const Node *oldN_ptr, const MapCoordinate3D &newpos, const vector< MapCoordinate3D > &B, bool disableAttack=false, bool enter=false, bool dock=false)AStar3Dprotected
longestPathAStar3Dstatic
markTempsAStar3Dprotected
MAXIMUM_PATH_LENGTHAStar3Dprotected
maxVehicleSpeedFactorAStar3Dprotected
operationLimiterAStar3Dprotected
Path typedefAStar3D
registerOperationLimiter(OperationLimiter *ol)AStar3Dinline
tempsMarkedAStar3Dprotected
vehAStar3Dprotected
vehicleSpeedFactorAStar3Dprotected
visitedAStar3D
windAStar3Dprotected
~AStar3D()AStar3Dvirtual