Advanced Strategic Command
AnyUnitEntersPolygon Member List

This is the complete list of members for AnyUnitEntersPolygon, including all inherited members.

AddressingMode enum nameFieldAddressingprotected
addressingModeFieldAddressingprotected
AnyUnitEntersPolygon(int player_=0)AnyUnitEntersPolygoninline
arm()AnyUnitEntersPolygonvirtual
checkline(typename Poly_gon::Point a, typename Poly_gon::Point b, typename Poly_gon::Point d, typename Poly_gon::Point e)PolygonPainter< Poly_gon >protectedvirtual
checkpolygon(const Poly_gon &poly)PolygonPainter< Poly_gon >protectedvirtual
eventEventTriggerprotected
EventTrigger(EventTriggerID id)EventTriggerinlineprotected
FieldAddressing(GameMap *&gamemap)FieldAddressinginlineprotected
fieldOperator(const MapCoordinate &mc)AnyUnitEntersPolygonprotectedvirtual
Fields typedefFieldAddressing
fieldsFieldAddressingprotected
finally_failed enum valueEventTrigger
finally_fulfilled enum valueEventTrigger
fulfilled enum valueEventTrigger
gamemapEventTriggerprotected
getDetailledName() const AnyUnitEntersPolygonvirtual
getpolydir(const Poly_gon &a)PolygonPainter< Poly_gon >protectedvirtual
getsegmentdir(int dx, int dy)PolygonPainter< Poly_gon >protectedvirtual
getState(int player)AnyUnitEntersPolygonprotectedvirtual
getTriggerID()EventTriggerinline
getTypeName() const AnyUnitEntersPolygonvirtual
global enum valueFieldAddressingprotected
invertEventTrigger
isFulfilled()EventTriggerprotected
none enum valueFieldAddressingprotected
operate()FieldAddressingprotected
painthorizline(int x1, int x2, int y)PolygonPainter< Poly_gon >protectedvirtual
paintline(int x1, int y1, int x2, int y2)PolygonPainter< Poly_gon >protectedvirtual
paintPolygon(const Poly_gon &poly)PolygonPainterSquareCoordinateprotected
painttriangle(typename Poly_gon::Point p[])PolygonPainter< Poly_gon >protectedvirtual
poly enum valueFieldAddressingprotected
Polygons typedefFieldAddressing
polygonsFieldAddressingprotected
readData(tnstream &stream)AnyUnitEntersPolygonvirtual
readMapModificationData(tnstream &stream)FieldAddressingprotected
setEvent(Event *ev)EventTriggerinline
setField(const MapCoordinate &pos)FieldAddressing
setGlobal()FieldAddressing
setMap(GameMap *gamemap_)EventTriggerinline
setpoint(int x, int y)PolygonPainterSquareCoordinateprotectedvirtual
setpointabs(int x, int y)FieldAddressingprotectedvirtual
setPolygon(const Poly_gon &poly_gon)FieldAddressing
setspecificpoint(int x, int y)PolygonPainterSquareCoordinateinlineprotected
setup()AnyUnitEntersPolygonvirtual
singleField enum valueFieldAddressingprotected
sortpolygon(Poly_gon &a)PolygonPainter< Poly_gon >protectedvirtual
State enum nameEventTrigger
state(int player)EventTrigger
triggered(const Context &context)AnyUnitEntersPolygon
unfulfilled enum valueEventTrigger
writeData(tnstream &stream)AnyUnitEntersPolygonvirtual
writeMapModificationData(tnstream &stream)FieldAddressingprotected
~EventTrigger()EventTriggerinlinevirtual
~FieldAddressing()FieldAddressinginlinevirtual
~PolygonPainter()PolygonPainter< Poly_gon >inlineprotectedvirtual