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AnyUnitEntersPolygon Member List

This is the complete list of members for AnyUnitEntersPolygon, including all inherited members.

addressingModeFieldAddressing [protected]
AddressingMode enum nameFieldAddressing [protected]
AnyUnitEntersPolygon(int player_=0)AnyUnitEntersPolygon [inline]
arm()AnyUnitEntersPolygon [virtual]
checkline(typename Poly_gon::Point a, typename Poly_gon::Point b, typename Poly_gon::Point d, typename Poly_gon::Point e)PolygonPainter< Poly_gon > [protected, virtual]
checkpolygon(const Poly_gon &poly)PolygonPainter< Poly_gon > [protected, virtual]
eventEventTrigger [protected]
EventTrigger(EventTriggerID id)EventTrigger [inline, protected]
FieldAddressing(GameMap *&gamemap)FieldAddressing [inline, protected]
fieldOperator(const MapCoordinate &mc)AnyUnitEntersPolygon [protected, virtual]
Fields typedefFieldAddressing
fieldsFieldAddressing [protected]
finally_failed enum valueEventTrigger
finally_fulfilled enum valueEventTrigger
fulfilled enum valueEventTrigger
gamemapEventTrigger [protected]
getDetailledName() const AnyUnitEntersPolygon [virtual]
getpolydir(const Poly_gon &a)PolygonPainter< Poly_gon > [protected, virtual]
getsegmentdir(int dx, int dy)PolygonPainter< Poly_gon > [protected, virtual]
getState(int player)AnyUnitEntersPolygon [protected, virtual]
getTriggerID()EventTrigger [inline]
getTypeName() const AnyUnitEntersPolygon [virtual]
global enum valueFieldAddressing [protected]
invertEventTrigger
isFulfilled()EventTrigger [protected]
none enum valueFieldAddressing [protected]
operate()FieldAddressing [protected]
painthorizline(int x1, int x2, int y)PolygonPainter< Poly_gon > [protected, virtual]
paintline(int x1, int y1, int x2, int y2)PolygonPainter< Poly_gon > [protected, virtual]
paintPolygon(const Poly_gon &poly)PolygonPainterSquareCoordinate [protected]
painttriangle(typename Poly_gon::Point p[])PolygonPainter< Poly_gon > [protected, virtual]
poly enum valueFieldAddressing [protected]
Polygons typedefFieldAddressing
polygonsFieldAddressing [protected]
readData(tnstream &stream)AnyUnitEntersPolygon [virtual]
readMapModificationData(tnstream &stream)FieldAddressing [protected]
readOldEvent(pnstream stream, GameMap *gamemap, map< int, int > &eventTranslation, map< EventTriggered *, int > &eventTriggerEvents)FieldAddressing [friend]
setEvent(Event *ev)EventTrigger [inline]
setField(const MapCoordinate &pos)FieldAddressing
setGlobal()FieldAddressing
setMap(GameMap *gamemap_)EventTrigger [inline]
setpoint(int x, int y)PolygonPainterSquareCoordinate [protected, virtual]
setpointabs(int x, int y)FieldAddressing [protected, virtual]
setPolygon(const Poly_gon &poly_gon)FieldAddressing
setspecificpoint(int x, int y)PolygonPainterSquareCoordinate [inline, protected]
setup()AnyUnitEntersPolygon
singleField enum valueFieldAddressing [protected]
sortpolygon(Poly_gon &a)PolygonPainter< Poly_gon > [protected, virtual]
State enum nameEventTrigger
state(int player)EventTrigger
triggered()AnyUnitEntersPolygon
unfulfilled enum valueEventTrigger
writeData(tnstream &stream)AnyUnitEntersPolygon [virtual]
writeMapModificationData(tnstream &stream)FieldAddressing [protected]
~EventTrigger()EventTrigger [inline, virtual]
~FieldAddressing()FieldAddressing [inline, virtual]
~PolygonPainter()PolygonPainter< Poly_gon > [inline, protected, virtual]


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