| addressingMode | FieldAddressing | [protected] |
| AddressingMode enum name | FieldAddressing | [protected] |
| AnyUnitEntersPolygon(int player_=0) | AnyUnitEntersPolygon | [inline] |
| arm() | AnyUnitEntersPolygon | [virtual] |
| checkline(typename Poly_gon::Point a, typename Poly_gon::Point b, typename Poly_gon::Point d, typename Poly_gon::Point e) | PolygonPainter< Poly_gon > | [protected, virtual] |
| checkpolygon(const Poly_gon &poly) | PolygonPainter< Poly_gon > | [protected, virtual] |
| event | EventTrigger | [protected] |
| EventTrigger(EventTriggerID id) | EventTrigger | [inline, protected] |
| FieldAddressing(GameMap *&gamemap) | FieldAddressing | [inline, protected] |
| fieldOperator(const MapCoordinate &mc) | AnyUnitEntersPolygon | [protected, virtual] |
| Fields typedef | FieldAddressing | |
| fields | FieldAddressing | [protected] |
| finally_failed enum value | EventTrigger | |
| finally_fulfilled enum value | EventTrigger | |
| fulfilled enum value | EventTrigger | |
| gamemap | EventTrigger | [protected] |
| getDetailledName() const | AnyUnitEntersPolygon | [virtual] |
| getpolydir(const Poly_gon &a) | PolygonPainter< Poly_gon > | [protected, virtual] |
| getsegmentdir(int dx, int dy) | PolygonPainter< Poly_gon > | [protected, virtual] |
| getState(int player) | AnyUnitEntersPolygon | [protected, virtual] |
| getTriggerID() | EventTrigger | [inline] |
| getTypeName() const | AnyUnitEntersPolygon | [virtual] |
| global enum value | FieldAddressing | [protected] |
| invert | EventTrigger | |
| isFulfilled() | EventTrigger | [protected] |
| none enum value | FieldAddressing | [protected] |
| operate() | FieldAddressing | [protected] |
| painthorizline(int x1, int x2, int y) | PolygonPainter< Poly_gon > | [protected, virtual] |
| paintline(int x1, int y1, int x2, int y2) | PolygonPainter< Poly_gon > | [protected, virtual] |
| paintPolygon(const Poly_gon &poly) | PolygonPainterSquareCoordinate | [protected] |
| painttriangle(typename Poly_gon::Point p[]) | PolygonPainter< Poly_gon > | [protected, virtual] |
| poly enum value | FieldAddressing | [protected] |
| Polygons typedef | FieldAddressing | |
| polygons | FieldAddressing | [protected] |
| readData(tnstream &stream) | AnyUnitEntersPolygon | [virtual] |
| readMapModificationData(tnstream &stream) | FieldAddressing | [protected] |
| readOldEvent(pnstream stream, GameMap *gamemap, map< int, int > &eventTranslation, map< EventTriggered *, int > &eventTriggerEvents) | FieldAddressing | [friend] |
| setEvent(Event *ev) | EventTrigger | [inline] |
| setField(const MapCoordinate &pos) | FieldAddressing | |
| setGlobal() | FieldAddressing | |
| setMap(GameMap *gamemap_) | EventTrigger | [inline] |
| setpoint(int x, int y) | PolygonPainterSquareCoordinate | [protected, virtual] |
| setpointabs(int x, int y) | FieldAddressing | [protected, virtual] |
| setPolygon(const Poly_gon &poly_gon) | FieldAddressing | |
| setspecificpoint(int x, int y) | PolygonPainterSquareCoordinate | [inline, protected] |
| setup() | AnyUnitEntersPolygon | |
| singleField enum value | FieldAddressing | [protected] |
| sortpolygon(Poly_gon &a) | PolygonPainter< Poly_gon > | [protected, virtual] |
| State enum name | EventTrigger | |
| state(int player) | EventTrigger | |
| triggered() | AnyUnitEntersPolygon | |
| unfulfilled enum value | EventTrigger | |
| writeData(tnstream &stream) | AnyUnitEntersPolygon | [virtual] |
| writeMapModificationData(tnstream &stream) | FieldAddressing | [protected] |
| ~EventTrigger() | EventTrigger | [inline, virtual] |
| ~FieldAddressing() | FieldAddressing | [inline, virtual] |
| ~PolygonPainter() | PolygonPainter< Poly_gon > | [inline, protected, virtual] |