| defense_defensebonus(int defensebonus) | AttackFormula | |
| defense_experience(int experience) | AttackFormula | |
| getHemmingFactor(int relDir) | AttackFormula | [static] |
| strength_attackbonus(int abonus) | AttackFormula | |
| strength_damage(int damage) | AttackFormula | |
| strength_experience(int experience) | AttackFormula | |
| strength_hemming(int ax, int ay, Vehicle *d_eht) | AttackFormula | |
| ~AttackFormula() | AttackFormula | [inline, virtual] |
1.4.2