#include <attack.h>
Public Types | |
| enum | Target { nothing, vehicle, building, object } |
Public Attributes | |
| int | count |
| int | strength [16] |
| int | num [16] |
| int | typ [16] |
| enum AttackWeap::Target | target |
Definition at line 279 of file attack.h.
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Definition at line 282 of file attack.h. Referenced by tsearchreactionfireingunits::attack(), attackpossible28(), attackpossible2n(), attackpossible2u(), and tunitattacksunit::setup(). |
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Definition at line 284 of file attack.h. Referenced by tsearchreactionfireingunits::attack(), attackpossible28(), attackpossible2n(), attackpossible2u(), tunitattacksobject::setup(), tunitattacksbuilding::setup(), and tunitattacksunit::setup(). |
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Definition at line 283 of file attack.h. Referenced by tsearchreactionfireingunits::attack(), attackpossible28(), attackpossible2n(), attackpossible2u(), tunitattacksobject::setup(), tunitattacksbuilding::setup(), and tunitattacksunit::setup(). |
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Referenced by attackpossible28(), attackpossible2n(), attackpossible2u(), and VehicleAttack::execute(). |
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Definition at line 285 of file attack.h. Referenced by attackpossible28(), attackpossible2n(), and attackpossible2u(). |
1.4.2