#include <attack.h>
Public Types | |
| enum | Target { nothing, vehicle, building, object } |
Public Attributes | |
| int | count |
| int | strength [16] |
| int | num [16] |
| int | typ [16] |
| enum AttackWeap::Target | target |
Definition at line 288 of file attack.h.
| enum AttackWeap::Target |
Definition at line 291 of file attack.h.
Referenced by tsearchreactionfireingunits::attack(), attackpossible28(), attackpossible2n(), attackpossible2u(), tunitattacksobject::setup(), tunitattacksbuilding::setup(), and tunitattacksunit::setup().
| int AttackWeap::strength[16] |
Definition at line 292 of file attack.h.
Referenced by tsearchreactionfireingunits::attack(), attackpossible28(), attackpossible2n(), attackpossible2u(), tunitattacksobject::setup(), tunitattacksbuilding::setup(), and tunitattacksunit::setup().
| int AttackWeap::num[16] |
Definition at line 293 of file attack.h.
Referenced by tsearchreactionfireingunits::attack(), attackpossible28(), attackpossible2n(), attackpossible2u(), tunitattacksobject::setup(), and tunitattacksbuilding::setup().
| int AttackWeap::typ[16] |
Definition at line 294 of file attack.h.
Referenced by attackpossible28(), attackpossible2n(), and attackpossible2u().
Referenced by attackpossible28(), attackpossible2n(), and attackpossible2u().
1.5.1