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BuildingLost Class Reference

#include <gameevents.h>

Inheritance diagram for BuildingLost:

Inheritance graph
[legend]
List of all members.

Public Member Functions

 BuildingLost ()
 BuildingLost (const MapCoordinate &position)
ASCString getTypeName () const
ASCString getDetailledName () const
void arm ()

Protected Member Functions

virtual State getState (int player)

Constructor & Destructor Documentation

BuildingLost::BuildingLost  )  [inline]
 

Definition at line 274 of file gameevents.h.

BuildingLost::BuildingLost const MapCoordinate position  )  [inline]
 

Definition at line 275 of file gameevents.h.


Member Function Documentation

void BuildingLost::arm  )  [virtual]
 

Reimplemented from BuildingConquered.

Definition at line 226 of file gameevents.cpp.

References displaymessage(), EventTrigger::gamemap, GameMap::getField(), PositionTrigger::pos, and BuildingConquered::triggered().

ASCString BuildingLost::getDetailledName  )  const [inline, virtual]
 

Reimplemented from BuildingConquered.

Definition at line 277 of file gameevents.h.

References BuildingPositionTrigger::getName().

EventTrigger::State BuildingLost::getState int  player  )  [protected, virtual]
 

Reimplemented from BuildingConquered.

Definition at line 215 of file gameevents.cpp.

References EventTrigger::fulfilled, BuildingConquered::getState(), and EventTrigger::unfulfilled.

ASCString BuildingLost::getTypeName  )  const [inline, virtual]
 

Reimplemented from BuildingConquered.

Definition at line 276 of file gameevents.h.


The documentation for this class was generated from the following files:
Generated on Tue Jun 24 02:16:28 2008 for Advanced Strategic Command by  doxygen 1.4.2