#include <gameevents.h>
Inheritance diagram for BuildingLost:

Public Member Functions | |
| BuildingLost () | |
| BuildingLost (const MapCoordinate &position) | |
| ASCString | getTypeName () const |
| ASCString | getDetailledName () const |
| void | arm () |
Protected Member Functions | |
| virtual State | getState (int player) |
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Definition at line 274 of file gameevents.h. |
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Definition at line 275 of file gameevents.h. |
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Reimplemented from BuildingConquered. Definition at line 226 of file gameevents.cpp. References displaymessage(), EventTrigger::gamemap, GameMap::getField(), PositionTrigger::pos, and BuildingConquered::triggered(). |
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Reimplemented from BuildingConquered. Definition at line 277 of file gameevents.h. References BuildingPositionTrigger::getName(). |
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Reimplemented from BuildingConquered. Definition at line 215 of file gameevents.cpp. References EventTrigger::fulfilled, BuildingConquered::getState(), and EventTrigger::unfulfilled. |
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Reimplemented from BuildingConquered. Definition at line 276 of file gameevents.h. |
1.4.2