BuildingLost Class Reference

#include <gameevents.h>

Inheritance diagram for BuildingLost:

Inheritance graph
[legend]
List of all members.

Public Member Functions

 BuildingLost ()
 BuildingLost (const MapCoordinate &position)
ASCString getTypeName () const
ASCString getDetailledName () const
void arm ()

Protected Member Functions

virtual State getState (int player)

Detailed Description

Definition at line 270 of file gameevents.h.


Constructor & Destructor Documentation

BuildingLost::BuildingLost (  )  [inline]

Definition at line 274 of file gameevents.h.

BuildingLost::BuildingLost ( const MapCoordinate position  )  [inline]

Definition at line 275 of file gameevents.h.


Member Function Documentation

EventTrigger::State BuildingLost::getState ( int  player  )  [protected, virtual]

Reimplemented from BuildingConquered.

Definition at line 193 of file gameevents.cpp.

References EventTrigger::fulfilled, BuildingConquered::getState(), and EventTrigger::unfulfilled.

ASCString BuildingLost::getTypeName (  )  const [inline, virtual]

Reimplemented from BuildingConquered.

Definition at line 276 of file gameevents.h.

ASCString BuildingLost::getDetailledName (  )  const [inline, virtual]

Reimplemented from BuildingConquered.

Definition at line 277 of file gameevents.h.

References BuildingPositionTrigger::getName().

void BuildingLost::arm (  )  [virtual]

Reimplemented from BuildingConquered.

Definition at line 204 of file gameevents.cpp.

References MapField::building, ContainerBase::conquered, ContainerBase::destroyed, displaymessage(), EventTrigger::gamemap, GameMap::getField(), PositionTrigger::pos, and BuildingConquered::triggered().


The documentation for this class was generated from the following files:
Generated on Mon May 21 01:46:25 2012 for Advanced Strategic Command by  doxygen 1.5.1