
Public Member Functions | |
| ChangePlayerState () | |
| void | readData (tnstream &stream) |
| void | writeData (tnstream &stream) |
| void | execute (MapDisplayInterface *md) |
| void | setup () |
| ASCString | getName () const |
Definition at line 1636 of file gameevents.cpp.
| ChangePlayerState::ChangePlayerState | ( | ) | [inline] |
Definition at line 1640 of file gameevents.cpp.
| void ChangePlayerState::readData | ( | tnstream & | stream | ) | [inline, virtual] |
Implements EventAction.
Definition at line 1642 of file gameevents.cpp.
References tnstream::readInt(), and versionTest().
| void ChangePlayerState::writeData | ( | tnstream & | stream | ) | [inline, virtual] |
Implements EventAction.
Definition at line 1650 of file gameevents.cpp.
References tnstream::writeInt().
| void ChangePlayerState::execute | ( | MapDisplayInterface * | md | ) | [inline, virtual] |
Implements EventAction.
Definition at line 1657 of file gameevents.cpp.
References EventAction::gamemap, GameMap::getPlayer(), and Player::stat.
| void ChangePlayerState::setup | ( | void | ) | [inline, virtual] |
Implements EventAction.
Definition at line 1662 of file gameevents.cpp.
References chooseString(), editInt(), Player::supervisor, and warning().
| ASCString ChangePlayerState::getName | ( | ) | const [inline, virtual] |
1.5.1