#include <gameevents.h>
Inheritance diagram for DisplayImmediateMessage:

Public Member Functions | |
| DisplayImmediateMessage () | |
| void | readData (tnstream &stream) |
| void | writeData (tnstream &stream) |
| void | execute (MapDisplayInterface *md) |
| void | setup () |
| ASCString | getName () const |
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Definition at line 683 of file gameevents.h. |
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Implements EventAction. Definition at line 1463 of file gameevents.cpp. References GameMap::actplayer, EventAction::gamemap, GameMap::player, GameMap::Replay, GameMap::state, and viewunreadmessages(). |
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Implements EventAction. Definition at line 691 of file gameevents.h. |
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Implements EventAction. Definition at line 1480 of file gameevents.cpp. References tnstream::readInt(), tnstream::readString(), and versionTest(). |
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Implements EventAction. Definition at line 1497 of file gameevents.cpp. References EventAction::gamemap, GameMap::getPlayer(), MultiLineEditor(), ASC_PG_Dialog::RunModal(), and PG_Widget::Show(). |
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Implements EventAction. Definition at line 1490 of file gameevents.cpp. References tnstream::writeInt(), and tnstream::writeString(). |
1.4.2