#include <gameevents.h>
Inheritance diagram for DisplayMessage:

Public Member Functions | |
| DisplayMessage () | |
| DisplayMessage (int messageNumber) | |
| void | readData (tnstream &stream) |
| void | writeData (tnstream &stream) |
| void | execute (MapDisplayInterface *md) |
| void | setup () |
| ASCString | getName () const |
Definition at line 480 of file gameevents.h.
| DisplayMessage::DisplayMessage | ( | ) | [inline] |
Definition at line 486 of file gameevents.h.
| DisplayMessage::DisplayMessage | ( | int | messageNumber | ) | [inline] |
Definition at line 488 of file gameevents.h.
| void DisplayMessage::readData | ( | tnstream & | stream | ) | [virtual] |
Implements EventAction.
Definition at line 983 of file gameevents.cpp.
References tnstream::readInt(), and versionTest().
| void DisplayMessage::writeData | ( | tnstream & | stream | ) | [virtual] |
Implements EventAction.
Definition at line 989 of file gameevents.cpp.
References tnstream::writeInt().
| void DisplayMessage::execute | ( | MapDisplayInterface * | md | ) | [virtual] |
Implements EventAction.
Definition at line 975 of file gameevents.cpp.
References GameMap::actplayer, EventAction::gamemap, GameMap::Replay, and GameMap::state.
| void DisplayMessage::setup | ( | ) | [virtual] |
| ASCString DisplayMessage::getName | ( | ) | const [inline, virtual] |
1.5.1