#include <gamemap.h>
Public Member Functions | |
| ReplayInfo (void) | |
| void | read (tnstream &stream) |
| void | write (tnstream &stream) |
| void | closeLogging () |
| Close the replay logging at the end of a players or the ai's turn. | |
| ~ReplayInfo () | |
Public Attributes | |
| MemoryStreamStorage * | guidata [8] |
| MemoryStreamStorage * | map [8] |
| MemoryStream * | actmemstream |
| int | stopRecordingActions |
| if stopRecordingActions > 0 then no actions will be recorded. | |
Definition at line 360 of file gamemap.h.
| GameMap::ReplayInfo::ReplayInfo | ( | void | ) |
Definition at line 2161 of file gamemap.cpp.
References actmemstream, guidata, map, and stopRecordingActions.
| GameMap::ReplayInfo::~ReplayInfo | ( | ) |
| void GameMap::ReplayInfo::read | ( | tnstream & | stream | ) |
Definition at line 2171 of file gamemap.cpp.
References actmemstream, guidata, loadmap(), map, MemoryStreamStorage::readfromstream(), and tnstream::readInt().
| void GameMap::ReplayInfo::write | ( | tnstream & | stream | ) |
Definition at line 2201 of file gamemap.cpp.
References actmemstream, guidata, map, and tnstream::writeInt().
| void GameMap::ReplayInfo::closeLogging | ( | ) |
Close the replay logging at the end of a players or the ai's turn.
Definition at line 2221 of file gamemap.cpp.
References actmemstream.
Referenced by GameMap::endTurn().
Definition at line 364 of file gamemap.h.
Referenced by GameMap::getMemoryFootprint(), read(), ReplayInfo(), write(), and ~ReplayInfo().
Definition at line 365 of file gamemap.h.
Referenced by GameMap::getMemoryFootprint(), read(), ReplayInfo(), write(), and ~ReplayInfo().
Definition at line 366 of file gamemap.h.
Referenced by closeLogging(), read(), ReplayInfo(), write(), and ~ReplayInfo().
if stopRecordingActions > 0 then no actions will be recorded.
Definition at line 369 of file gamemap.h.
Referenced by LockReplayRecording::LockReplayRecording(), ReplayInfo(), and LockReplayRecording::~LockReplayRecording().
1.5.1