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GameMap::UnitProduction Class Reference

specifies which vehicle types can be constructed by construction units More...

#include <gamemap.h>

List of all members.

Public Types

typedef vector< int > IDsAllowed

Public Member Functions

bool check (int id)

Public Attributes

IDsAllowed idsAllowed


Detailed Description

specifies which vehicle types can be constructed by construction units

Definition at line 378 of file gamemap.h.


Member Typedef Documentation

typedef vector<int> GameMap::UnitProduction::IDsAllowed
 

Definition at line 380 of file gamemap.h.


Member Function Documentation

bool GameMap::UnitProduction::check int  id  ) 
 

Definition at line 1758 of file gamemap.cpp.

References idsAllowed.

Referenced by GuiFunctions::VehicleBuildingGui::search().


Member Data Documentation

IDsAllowed GameMap::UnitProduction::idsAllowed
 

Definition at line 382 of file gamemap.h.

Referenced by check(), GameMap::read(), and GameMap::write().


The documentation for this class was generated from the following files:
Generated on Tue Jun 24 02:17:29 2008 for Advanced Strategic Command by  doxygen 1.4.2