GameMap::UnitProduction Class Reference

specifies which vehicle types can be constructed by construction units More...

#include <gamemap.h>

List of all members.

Public Types

typedef vector< int > IDsAllowed

Public Member Functions

bool check (int id)

Public Attributes

IDsAllowed idsAllowed


Detailed Description

specifies which vehicle types can be constructed by construction units

Definition at line 437 of file gamemap.h.


Member Typedef Documentation

typedef vector<int> GameMap::UnitProduction::IDsAllowed

Definition at line 439 of file gamemap.h.


Member Function Documentation

bool GameMap::UnitProduction::check ( int  id  ) 

Definition at line 1929 of file gamemap.cpp.

References idsAllowed.

Referenced by ConstructUnitCommand::getProduceableVehicles().


Member Data Documentation

IDsAllowed GameMap::UnitProduction::idsAllowed

Definition at line 441 of file gamemap.h.

Referenced by check(), GameMap::read(), and GameMap::write().


The documentation for this class was generated from the following files:
Generated on Mon May 21 01:46:46 2012 for Advanced Strategic Command by  doxygen 1.5.1