Advanced Strategic Command
Public Types | Public Member Functions | Public Attributes | List of all members
GameMap::UnitProduction Class Reference

specifies which vehicle types can be constructed by construction units More...

#include <gamemap.h>

Public Types

typedef vector< int > IDsAllowed
 

Public Member Functions

bool check (int id)
 

Public Attributes

IDsAllowed idsAllowed
 

Detailed Description

specifies which vehicle types can be constructed by construction units

Definition at line 447 of file gamemap.h.

Member Typedef Documentation

Definition at line 449 of file gamemap.h.

Member Function Documentation

bool GameMap::UnitProduction::check ( int  id)

Definition at line 1941 of file gamemap.cpp.

Referenced by ConstructUnitCommand::getProduceableVehicles().

Member Data Documentation

IDsAllowed GameMap::UnitProduction::idsAllowed

Definition at line 451 of file gamemap.h.

Referenced by GameMap::read(), and GameMap::write().


The documentation for this class was generated from the following files: