#include <editmapparam.h>
Inheritance diagram for GameParameterEditorWidget:

Public Member Functions | |
| GameParameterEditorWidget (GameMap *gamemap, PG_Widget *parent, const PG_Rect &rect) | |
| bool | Valid () |
| bool | Apply () |
Protected Member Functions | |
| bool | LoadParameter () |
| bool | SaveParameter () |
| bool | ResetParameter () |
Static Protected Attributes | |
| static const char * | fileNamePattern = "*.asc.gameparam" |
| static const char * | blockName = "GameParam" |
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Definition at line 131 of file editmapparam.cpp. References PG_PropertyEditor::Apply(), gameparameternum, and GameMap::setgameparameter(). Referenced by StartMultiplayerGame::Apply(). |
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Definition at line 56 of file editmapparam.cpp. References blockName, fileNamePattern, tnstream::reading, PG_PropertyEditor::Reload(), TextFormatParser::run(), and selectFile(). Referenced by GameParameterEditorWidget(). |
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Definition at line 86 of file editmapparam.cpp. References GameParameterSettings::defaultValue, gameparameternum, gameParameterSettings, and PG_PropertyEditor::Reload(). Referenced by GameParameterEditorWidget(). |
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Definition at line 74 of file editmapparam.cpp. References blockName, fileNamePattern, selectFile(), and tnstream::writing. Referenced by GameParameterEditorWidget(). |
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Definition at line 126 of file editmapparam.cpp. References PG_PropertyEditor::Valid(). Referenced by StartMultiplayerGame::Apply(). |
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Definition at line 141 of file editmapparam.cpp. Referenced by LoadParameter(), and SaveParameter(). |
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Definition at line 140 of file editmapparam.cpp. Referenced by LoadParameter(), and SaveParameter(). |
1.4.2