#include <resourcenet.h>
Inheritance diagram for GetConnectedBuildings:

Public Types | |
| typedef vector< Building * > | BuildingContainer |
Public Member Functions | |
| GetConnectedBuildings (BuildingContainer &buildingContainer_, GameMap *gamemap, int resourceType) | |
Public Attributes | |
| BuildingContainer & | buildingContainer |
Protected Member Functions | |
| void | checkvehicle (Vehicle *v) |
| void | checkbuilding (Building *b) |
| int | searchfinished (void) |
Definition at line 65 of file resourcenet.h.
Definition at line 69 of file resourcenet.h.
| GetConnectedBuildings::GetConnectedBuildings | ( | BuildingContainer & | buildingContainer_, | |
| GameMap * | gamemap, | |||
| int | resourceType | |||
| ) | [inline] |
| void GetConnectedBuildings::checkvehicle | ( | Vehicle * | v | ) | [inline, protected, virtual] |
| void GetConnectedBuildings::checkbuilding | ( | Building * | b | ) | [inline, protected, virtual] |
| int GetConnectedBuildings::searchfinished | ( | void | ) | [inline, protected, virtual] |
1.5.1