#include <ai_common.h>
Inheritance diagram for HiddenAStar:

Public Member Functions | |
| HiddenAStar (AI *_ai, Vehicle *veh) | |
Protected Member Functions | |
| virtual int | getMoveCost (int x1, int y1, int x2, int y2, const Vehicle *vehicle) |
| returns the movement cost for the unit to travel from x1/y1 to x2/y2 | |
Definition at line 96 of file ai_common.h.
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Definition at line 118 of file ai_common.h. |
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returns the movement cost for the unit to travel from x1/y1 to x2/y2
Reimplemented from AStar. Definition at line 99 of file ai_common.h. References actmap, Player::diplomacy, getfield(), AStar::getMoveCost(), AI::getPlayerNum(), DiplomaticStateVector::isHostile(), GameMap::player, and visible_now. |
1.4.2