
Public Member Functions | |
| IngameMessageViewer (const ASCString &title, const Message &msg, PG_Rect rect=PG_Rect(50, 50, 500, 400), bool autoHeader=true) | |
| void | SetMessage (const Message &msg) |
| void | Hide (bool fade=false) |
| Hide a widget. | |
| bool | eventKeyDown (const SDL_KeyboardEvent *key) |
| Overridable Eventhandler for a SDL_KeyboardEvent message. | |
| bool | getKeepMessage () |
| ~IngameMessageViewer () | |
|
||||||||||||||||||||
|
Definition at line 197 of file messagedlg.cpp. References actmap, Message::cc, Message::from, Message::getFromText(), PG_Rect::Height(), PG_Rect::PG_Rect(), Message::reminder, SetMessage(), TextRenderer::SetText(), PG_RichEdit::SetText(), PG_ThemeWidget::SetTransparency(), PG_Button::sigClick, Message::text, Message::to, PolygonTriangulationLibrary::tr, and PG_Rect::Width(). |
|
|
Definition at line 317 of file messagedlg.cpp. References displayLogMessage(). |
|
|
Overridable Eventhandler for a SDL_KeyboardEvent message. This handler is called when a key changed it's state from unpressed to pressed. The default implementation returns 'false' which indicates that this message is not processed by this object.
Reimplemented from ASC_PG_Dialog. Definition at line 288 of file messagedlg.cpp. References ASC_PG_Dialog::eventKeyDown(), ASC_PG_Dialog::quitModalLoop(), and TextRenderer::saveText(). |
|
|
Definition at line 312 of file messagedlg.cpp. Referenced by viewmessage(). |
|
|
Hide a widget.
Reimplemented from PG_Widget. Definition at line 282 of file messagedlg.cpp. References getPGApplication(), and PG_Widget::Hide(). |
|
|
Definition at line 258 of file messagedlg.cpp. References actmap, PG_Application::BulkModeActivator::disable(), Message::getCcText(), Message::getFromText(), Message::getToText(), TextRenderer::SetText(), PG_Widget::Show(), and Message::text. Referenced by IngameMessageViewer(), and MessageSelectionWindow::messageSelected(). |
1.4.2