#include <gameevents.h>
Inheritance diagram for LoseMap:

Public Member Functions | |
| LoseMap () | |
| void | readData (tnstream &stream) |
| void | writeData (tnstream &stream) |
| void | execute (MapDisplayInterface *md) |
| void | setup () |
| ASCString | getName () const |
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Definition at line 603 of file gameevents.h. |
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Implements EventAction. Definition at line 1331 of file gameevents.cpp. References GameMap::continueplaying, displaymessage(), EventAction::gamemap, GameMap::Replay, and GameMap::state. |
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Implements EventAction. Definition at line 611 of file gameevents.h. |
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Implements EventAction. Definition at line 605 of file gameevents.h. |
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Implements EventAction. Definition at line 609 of file gameevents.h. |
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Implements EventAction. Definition at line 606 of file gameevents.h. |
1.4.2