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MapChangeCompleted Class Reference

#include <gameevents.h>

Inheritance diagram for MapChangeCompleted:

Inheritance graph
[legend]
List of all members.

Public Member Functions

 MapChangeCompleted ()
void readData (tnstream &stream)
void writeData (tnstream &stream)
void execute (MapDisplayInterface *md)
void setup ()
ASCString getName () const

Constructor & Destructor Documentation

MapChangeCompleted::MapChangeCompleted  )  [inline]
 

Definition at line 554 of file gameevents.h.


Member Function Documentation

void MapChangeCompleted::execute MapDisplayInterface md  )  [virtual]
 

Implements EventAction.

Definition at line 1244 of file gameevents.cpp.

References checkobjectsforremoval(), checkunitsforremoval(), MapDisplayInterface::displayMap(), and MapDisplayInterface::updateDashboard().

ASCString MapChangeCompleted::getName  )  const [inline, virtual]
 

Implements EventAction.

Definition at line 562 of file gameevents.h.

void MapChangeCompleted::readData tnstream stream  )  [inline, virtual]
 

Implements EventAction.

Definition at line 556 of file gameevents.h.

void MapChangeCompleted::setup void   )  [inline, virtual]
 

Implements EventAction.

Definition at line 560 of file gameevents.h.

void MapChangeCompleted::writeData tnstream stream  )  [inline, virtual]
 

Implements EventAction.

Definition at line 557 of file gameevents.h.


The documentation for this class was generated from the following files:
Generated on Tue Jun 24 02:18:00 2008 for Advanced Strategic Command by  doxygen 1.4.2