#include <gameevents.h>
Inheritance diagram for MapChangeCompleted:

Public Member Functions | |
| MapChangeCompleted () | |
| void | readData (tnstream &stream) |
| void | writeData (tnstream &stream) |
| void | execute (MapDisplayInterface *md) |
| void | setup () |
| ASCString | getName () const |
Definition at line 555 of file gameevents.h.
| MapChangeCompleted::MapChangeCompleted | ( | ) | [inline] |
Definition at line 557 of file gameevents.h.
| void MapChangeCompleted::readData | ( | tnstream & | stream | ) | [inline, virtual] |
| void MapChangeCompleted::writeData | ( | tnstream & | stream | ) | [inline, virtual] |
| void MapChangeCompleted::execute | ( | MapDisplayInterface * | md | ) | [virtual] |
Implements EventAction.
Definition at line 1245 of file gameevents.cpp.
References checkobjectsforremoval(), checkunitsforremoval(), EventAction::gamemap, mapChanged, and viewunreadmessages().
| void MapChangeCompleted::setup | ( | void | ) | [inline, virtual] |
| ASCString MapChangeCompleted::getName | ( | ) | const [inline, virtual] |
1.5.1