| isActive() | MapLayer | [inline] |
| MapLayer() | MapLayer | [inline, protected] |
| onLayer(int layer)=0 | MapLayer | [pure virtual] |
| paintSingleField(const MapRenderer::FieldRenderInfo &fieldInfo, int layer, const SPoint &pos)=0 | MapLayer | [pure virtual] |
| setActive(bool active) | MapLayer | [inline, virtual] |
| ~MapLayer() | MapLayer | [inline, virtual] |
1.4.2