#include <mapdisplay.h>
Inheritance diagram for MapLayer:

Public Member Functions | |
| virtual bool | onLayer (int layer)=0 |
| bool | isActive () |
| virtual void | setActive (bool active) |
| virtual void | paintSingleField (const MapRenderer::FieldRenderInfo &fieldInfo, int layer, const SPoint &pos)=0 |
| virtual | ~MapLayer () |
Protected Member Functions | |
| MapLayer () | |
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Definition at line 110 of file mapdisplay.h. |
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Definition at line 116 of file mapdisplay.h. |
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Definition at line 113 of file mapdisplay.h. |
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Implemented in UnitWeaponRangeLayer, UnitMovementRangeLayer, VisibilityLayer, ContainerInfoLayer, ResourceGraphLayer, and PipeLayer. |
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Implemented in UnitWeaponRangeLayer, UnitMovementRangeLayer, VisibilityLayer, ContainerInfoLayer, ResourceGraphLayer, and PipeLayer. |
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Definition at line 114 of file mapdisplay.h. Referenced by MapDisplayPG::addMapLayer(), UnitMovementRangeLayer::operateField(), and UnitWeaponRangeLayer::operateField(). |
1.4.2