#include <gameevents.h>
Inheritance diagram for MapModificationEvent:

Public Member Functions | |
| void | execute (MapDisplayInterface *md) |
Protected Member Functions | |
| MapModificationEvent (EventActionID id) | |
Definition at line 501 of file gameevents.h.
| MapModificationEvent::MapModificationEvent | ( | EventActionID | id | ) | [inline, protected] |
Definition at line 503 of file gameevents.h.
| void MapModificationEvent::execute | ( | MapDisplayInterface * | md | ) | [virtual] |
Implements EventAction.
Definition at line 1095 of file gameevents.cpp.
References computeview(), MapDisplayInterface::displayMap(), EventAction::gamemap, FieldAddressing::operate(), and MapDisplayInterface::updateDashboard().
1.5.1