#include <gameevents.h>
Inheritance diagram for MapModificationEvent:

Public Member Functions | |
| void | execute (MapDisplayInterface *md) |
Protected Member Functions | |
| MapModificationEvent (EventActionID id) | |
|
|
Definition at line 500 of file gameevents.h. |
|
|
Implements EventAction. Definition at line 1097 of file gameevents.cpp. References MapDisplayInterface::displayMap(), FieldAddressing::operate(), and MapDisplayInterface::updateDashboard(). |
1.4.2