#include <mapdisplay.h>
Public Member Functions | |
| FieldRenderInfo (Surface &s, GameMap *actmap) | |
Public Attributes | |
| Surface & | surface |
| VisibilityStates | visibility |
| int | playerView |
| MapField * | fld |
| MapCoordinate | pos |
| GameMap * | gamemap |
Definition at line 51 of file mapdisplay.h.
Definition at line 53 of file mapdisplay.h.
Definition at line 53 of file mapdisplay.h.
Referenced by UnitWeaponRangeLayer::paintSingleField(), MapRenderer::paintSingleField(), UnitTrainingLayer::paintSingleField(), UnitInfoLayer::paintSingleField(), ReactionFireLayer::paintSingleField(), PipeLayer::paintSingleField(), ContainerInfoLayer::paintSingleField(), VisibilityLayer::paintSingleField(), and UnitMovementRangeLayer::paintSingleField().
Definition at line 55 of file mapdisplay.h.
Referenced by UnitWeaponRangeLayer::paintSingleField(), MapRenderer::paintSingleField(), UnitTrainingLayer::paintSingleField(), UnitInfoLayer::paintSingleField(), ReactionFireLayer::paintSingleField(), PipeLayer::paintSingleField(), ResourceGraphLayer::paintSingleField(), ContainerInfoLayer::paintSingleField(), UnitMovementRangeLayer::paintSingleField(), and MapRenderer::paintTerrain().
Definition at line 56 of file mapdisplay.h.
Referenced by MapRenderer::paintSingleField(), UnitTrainingLayer::paintSingleField(), UnitInfoLayer::paintSingleField(), ReactionFireLayer::paintSingleField(), ResourceGraphLayer::paintSingleField(), ContainerInfoLayer::paintSingleField(), and MapRenderer::paintTerrain().
Definition at line 57 of file mapdisplay.h.
Referenced by MapRenderer::paintSingleField(), UnitTrainingLayer::paintSingleField(), UnitInfoLayer::paintSingleField(), ReactionFireLayer::paintSingleField(), PipeLayer::paintSingleField(), ResourceGraphLayer::paintSingleField(), ContainerInfoLayer::paintSingleField(), VisibilityLayer::paintSingleField(), and MapRenderer::paintTerrain().
Definition at line 58 of file mapdisplay.h.
Referenced by UnitWeaponRangeLayer::paintSingleField(), MapRenderer::paintSingleField(), UnitMovementRangeLayer::paintSingleField(), and MapRenderer::paintTerrain().
Definition at line 59 of file mapdisplay.h.
Referenced by UnitWeaponRangeLayer::paintSingleField(), ResourceGraphLayer::paintSingleField(), VisibilityLayer::paintSingleField(), and UnitMovementRangeLayer::paintSingleField().
1.5.1