| age(AgeableItem &obj) | AgeableItem | [static] |
| AgeableItem() | AgeableItem | [inline, protected] |
| attacksunit(const Vehicle *veh) | Mine | |
| lifetimer | AgeableItem | |
| Mine(MineTypes type, int strength, int player, GameMap *gamemap) | Mine | |
| paint(Surface &surf, SPoint pos) | Mine | |
| player | Mine | |
| strength | Mine | |
| type | Mine |
1.4.2