NewGadgetDetection Class Reference

checks, which vehicle and building types are newly available. More...

List of all members.

Public Member Functions

 NewGadgetDetection (Player &player)
void evaluate (TechnologyPresenter::Gadgets &storage)
 checks, which vehicle are now available that where not available when constructor was called.


Detailed Description

checks, which vehicle and building types are newly available.

Definition at line 91 of file researchexecution.cpp.


Constructor & Destructor Documentation

NewGadgetDetection::NewGadgetDetection ( Player player  )  [inline]

Definition at line 96 of file researchexecution.cpp.

References buildingTypeRepository, Player::research, and vehicleTypeRepository.


Member Function Documentation

void NewGadgetDetection::evaluate ( TechnologyPresenter::Gadgets storage  )  [inline]

checks, which vehicle are now available that where not available when constructor was called.

Definition at line 113 of file researchexecution.cpp.

References TechnologyPresenter::Gadgets::buildings, buildingTypeRepository, Player::research, TechnologyPresenter::Gadgets::units, and vehicleTypeRepository.

Referenced by runResearch().


The documentation for this class was generated from the following file:
Generated on Mon May 21 01:47:07 2012 for Advanced Strategic Command by  doxygen 1.5.1