Advanced Strategic Command
Public Member Functions | List of all members
NewMap Class Reference
Inheritance diagram for NewMap:
Inheritance graph

Public Member Functions

 NewMap (GameMap *map)
GameMapGetResult ()
 ~NewMap ()
- Public Member Functions inherited from ASC_PG_Dialog
 ASC_PG_Dialog (PG_Widget *parent, const PG_Rect &r, const ASCString &windowtext, WindowFlags flags=DEFAULT, const ASCString &style="Window", int heightTitlebar=25)
PG_Button * AddStandardButton (const ASCString &name)
void StandardButtonDirection (StandardButtonDirectonType dir)
int RunModal ()

Additional Inherited Members

- Public Types inherited from ASC_PG_Dialog
enum  StandardButtonDirectonType { Vertical, Horizontal }
- Static Public Member Functions inherited from ASC_PG_Dialog
static PG_Rect centerRectangle (const PG_Rect &rect)
- Protected Member Functions inherited from ASC_PG_Dialog
virtual bool closeWindow ()
bool quitModalLoopW (PG_Button *button, int value)
bool quitModalLoop (int value)
virtual bool eventKeyDown (const SDL_KeyboardEvent *key)
- Protected Attributes inherited from ASC_PG_Dialog
PG_MessageObject * caller

Detailed Description

Definition at line 39 of file newmap.cpp.

Constructor & Destructor Documentation

NewMap::NewMap ( GameMap map)
NewMap::~NewMap ( )

Definition at line 170 of file newmap.cpp.

Member Function Documentation

GameMap* NewMap::GetResult ( )

Definition at line 160 of file newmap.cpp.

Referenced by createNewMap().

The documentation for this class was generated from the following file: