
Public Member Functions | |
| NewMessage (GameMap *gamemap, Message *msg=NULL, bool reminder=false) | |
| void | Show (bool fade=false) |
Definition at line 45 of file messagedlg.cpp.
Definition at line 130 of file messagedlg.cpp.
References GameMap::actplayer, ASC_PG_Dialog::AddStandardButton(), Message::cc, Message::reminder, PlayerSelector::setSelection(), Message::text, and Message::to.
| void NewMessage::Show | ( | bool | fade = false |
) | [inline] |
Definition at line 122 of file messagedlg.cpp.
Referenced by MessageSelectionWindow::messageSelected(), newmessage(), and newreminder().
1.5.1