#include <gameevent_dialogs.h>
Public Member Functions | |
| NewVehicleTypeDetection () | |
| void | evalbuffer (void) |
| checks, which vehicle are now available that where not available when initbuffer was called. The new ones are displayed by calling tshownewtanks | |
| ~NewVehicleTypeDetection () | |
Definition at line 39 of file gameevent_dialogs.h.
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Definition at line 345 of file gameevent_dialogs.cpp. References actmap, GameMap::actplayer, GameMap::player, Player::research, Research::vehicletypeavailable(), and vehicleTypeRepository. |
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Definition at line 377 of file gameevent_dialogs.cpp. |
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checks, which vehicle are now available that where not available when initbuffer was called. The new ones are displayed by calling tshownewtanks
Definition at line 355 of file gameevent_dialogs.cpp. References actmap, GameMap::actplayer, tdialogbox::done(), tshownewtanks::init(), GameMap::player, Player::research, tshownewtanks::run(), Research::vehicletypeavailable(), and vehicleTypeRepository. Referenced by researchCheck(). |
1.4.2