#include <gameevents.h>
Inheritance diagram for NextMap:

Public Member Functions | |
| NextMap () | |
| NextMap (int mapID_) | |
| void | readData (tnstream &stream) |
| void | writeData (tnstream &stream) |
| void | execute (MapDisplayInterface *md) |
| void | setup () |
| ASCString | getName () const |
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Definition at line 588 of file gameevents.h. |
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Definition at line 589 of file gameevents.h. |
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Implements EventAction. Definition at line 1310 of file gameevents.cpp. References EventAction::gamemap, GameMap::PreferredFilenames::mapname, GameMap::preferredFileNames, GameMap::Replay, savegame(), savegameextension, and GameMap::state. |
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Implements EventAction. Definition at line 597 of file gameevents.h. |
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Implements EventAction. Definition at line 1298 of file gameevents.cpp. References tnstream::readInt(), and versionTest(). |
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Implements EventAction. Definition at line 1324 of file gameevents.cpp. |
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Implements EventAction. Definition at line 1304 of file gameevents.cpp. References tnstream::writeInt(). |
1.4.2