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NextMap Class Reference

#include <gameevents.h>

Inheritance diagram for NextMap:
Inheritance graph
[legend]

Public Member Functions

 NextMap ()
 
 NextMap (int mapID_)
 
void readData (tnstream &stream)
 
void writeData (tnstream &stream)
 
void execute (MapDisplayInterface *md)
 
void setup ()
 
ASCString getName () const
 
- Public Member Functions inherited from EventAction
virtual ASCString getLocalizationString () const
 
virtual void setLocalizationString (const ASCString &s)
 
void setMap (GameMap *gamemap_)
 
EventActionID getActionID ()
 
virtual ~EventAction ()
 

Additional Inherited Members

- Protected Member Functions inherited from EventAction
 EventAction (EventActionID id)
 
- Protected Attributes inherited from EventAction
GameMapgamemap
 

Detailed Description

Definition at line 588 of file gameevents.h.

Constructor & Destructor Documentation

NextMap::NextMap ( )
inline

Definition at line 591 of file gameevents.h.

NextMap::NextMap ( int  mapID_)
inline

Definition at line 592 of file gameevents.h.

Member Function Documentation

void NextMap::execute ( MapDisplayInterface md)
virtual
ASCString NextMap::getName ( ) const
inlinevirtual

Implements EventAction.

Definition at line 600 of file gameevents.h.

void NextMap::readData ( tnstream stream)
virtual

Implements EventAction.

Definition at line 1303 of file gameevents.cpp.

References tnstream::readInt(), and versionTest().

void NextMap::setup ( void  )
virtual

Implements EventAction.

Definition at line 1330 of file gameevents.cpp.

References editInt(), and maxint.

void NextMap::writeData ( tnstream stream)
virtual

Implements EventAction.

Definition at line 1309 of file gameevents.cpp.

References tnstream::writeInt().


The documentation for this class was generated from the following files: