NextMap Class Reference

#include <gameevents.h>

Inheritance diagram for NextMap:

Inheritance graph
[legend]
List of all members.

Public Member Functions

 NextMap ()
 NextMap (int mapID_)
void readData (tnstream &stream)
void writeData (tnstream &stream)
void execute (MapDisplayInterface *md)
void setup ()
ASCString getName () const

Detailed Description

Definition at line 588 of file gameevents.h.


Constructor & Destructor Documentation

NextMap::NextMap (  )  [inline]

Definition at line 591 of file gameevents.h.

NextMap::NextMap ( int  mapID_  )  [inline]

Definition at line 592 of file gameevents.h.


Member Function Documentation

void NextMap::readData ( tnstream stream  )  [virtual]

Implements EventAction.

Definition at line 1303 of file gameevents.cpp.

References tnstream::readInt(), and versionTest().

void NextMap::writeData ( tnstream stream  )  [virtual]

Implements EventAction.

Definition at line 1309 of file gameevents.cpp.

References tnstream::writeInt().

void NextMap::execute ( MapDisplayInterface md  )  [virtual]

Implements EventAction.

Definition at line 1315 of file gameevents.cpp.

References EventAction::gamemap, GameMap::getCurrentPlayer(), GameMap::PreferredFilenames::mapname, GameMap::preferredFileNames, GameMap::Replay, savegame(), savegameextension, GameMap::sigMapWon, and GameMap::state.

void NextMap::setup (  )  [virtual]

Implements EventAction.

Definition at line 1330 of file gameevents.cpp.

References editInt(), and maxint.

ASCString NextMap::getName (  )  const [inline, virtual]

Implements EventAction.

Definition at line 600 of file gameevents.h.


The documentation for this class was generated from the following files:
Generated on Mon May 21 01:47:08 2012 for Advanced Strategic Command by  doxygen 1.5.1