Advanced Strategic Command
Public Member Functions | List of all members
NextTurnStrategy Class Referenceabstract

describes the behavier that next_turn() shall do when it finds out that the current player is the last one available More...

#include <turncontrol.h>

Inheritance diagram for NextTurnStrategy:
Inheritance graph
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Public Member Functions

virtual bool continueWhenLastPlayer () const =0
 
virtual bool authenticate (GameMap *actmap) const =0
 
virtual ~NextTurnStrategy ()
 

Detailed Description

describes the behavier that next_turn() shall do when it finds out that the current player is the last one available

Definition at line 42 of file turncontrol.h.

Constructor & Destructor Documentation

virtual NextTurnStrategy::~NextTurnStrategy ( )
inlinevirtual

Definition at line 46 of file turncontrol.h.

Member Function Documentation

virtual bool NextTurnStrategy::authenticate ( GameMap actmap) const
pure virtual
virtual bool NextTurnStrategy::continueWhenLastPlayer ( ) const
pure virtual

The documentation for this class was generated from the following file: