| clear(bool allImages=false) | OverviewMapHolder | |
| clearmap(GameMap *actmap) | OverviewMapHolder | [static] |
| connect() | OverviewMapHolder | |
| drawNextField(bool signalOnCompletion=true) | OverviewMapHolder | [protected] |
| generationComplete | OverviewMapHolder | [static] |
| getOverviewMap(bool complete=true) | OverviewMapHolder | |
| idleHandler() | OverviewMapHolder | [protected] |
| init() | OverviewMapHolder | [protected] |
| OverviewMapHolder(GameMap &gamemap) | OverviewMapHolder | |
| resetSize() | OverviewMapHolder | |
| startUpdate() | OverviewMapHolder | |
| updateField(const MapCoordinate &pos) | OverviewMapHolder | [protected] |
1.4.2