#include <pbem-server.h>
Inheritance diagram for PBEMServer:

Public Member Functions | |
| PBEMServer () | |
| void | setup () |
| void | send (const GameMap *map, int lastPlayer, int lastturn) |
| GameMap * | receive () |
| ASCString | getMechanismID () const |
| void | setServerAddress (const ASCString &address) |
Static Public Member Functions | |
| static ASCString | mechanismID () |
| static ASCString | getDefaultServerAddress () |
Protected Member Functions | |
| void | readChildData (tnstream &stream) |
| void | writeChildData (tnstream &stream) const |
| ASC_PBEM * | getSession () |
Definition at line 30 of file pbem-server.h.
| PBEMServer::PBEMServer | ( | ) |
Definition at line 31 of file pbem-server-dummy.cpp.
| void PBEMServer::readChildData | ( | tnstream & | stream | ) | [protected, virtual] |
Implements GameTransferMechanism.
Definition at line 38 of file pbem-server-dummy.cpp.
References warningMessage().
| void PBEMServer::writeChildData | ( | tnstream & | stream | ) | const [protected, virtual] |
Implements GameTransferMechanism.
Definition at line 43 of file pbem-server-dummy.cpp.
References warningMessage().
| ASC_PBEM * PBEMServer::getSession | ( | ) | [protected] |
Definition at line 122 of file pbem-server.cpp.
References AuthenticationDialog::getName(), AuthenticationDialog::getPassword(), ASC_PBEM::login(), ASC_PG_Dialog::RunModal(), and warningMessage().
| void PBEMServer::setup | ( | ) | [virtual] |
Implements GameTransferMechanism.
Definition at line 48 of file pbem-server-dummy.cpp.
References warningMessage().
| void PBEMServer::send | ( | const GameMap * | map, | |
| int | lastPlayer, | |||
| int | lastturn | |||
| ) | [virtual] |
Implements GameTransferMechanism.
Definition at line 53 of file pbem-server-dummy.cpp.
References warningMessage().
| GameMap * PBEMServer::receive | ( | ) | [virtual] |
Implements GameTransferMechanism.
Definition at line 59 of file pbem-server-dummy.cpp.
References warningMessage().
| ASCString PBEMServer::getMechanismID | ( | ) | const [inline, virtual] |
Implements GameTransferMechanism.
Definition at line 48 of file pbem-server.h.
References mechanismID().
| static ASCString PBEMServer::mechanismID | ( | ) | [inline, static] |
| ASCString PBEMServer::getDefaultServerAddress | ( | ) | [static] |
Definition at line 32 of file pbem-server-dummy.cpp.
| void PBEMServer::setServerAddress | ( | const ASCString & | address | ) |
Definition at line 33 of file pbem-server-dummy.cpp.
References warningMessage().
Referenced by StartMultiplayerGame::Apply().
1.5.1