PlayerColorPanel Class Reference

List of all members.

Public Member Functions

 PlayerColorPanel ()
void Show (bool fade=false)
void Hide (bool fade=false)
bool eventKeyDown (const SDL_KeyboardEvent *key)
bool idler ()

Detailed Description

Definition at line 329 of file edglobal.cpp.


Constructor & Destructor Documentation

PlayerColorPanel::PlayerColorPanel (  )  [inline]

Definition at line 332 of file edglobal.cpp.

References actmap, bar(), Player::getColor(), GameMap::getPlayer(), GameMap::getPlayerCount(), idler(), max(), and ASCString::toString().


Member Function Documentation

void PlayerColorPanel::Show ( bool  fade = false  )  [inline]

Definition at line 345 of file edglobal.cpp.

References ticker.

Referenced by showPlayerPanel().

void PlayerColorPanel::Hide ( bool  fade = false  )  [inline]

Definition at line 351 of file edglobal.cpp.

Referenced by eventKeyDown(), idler(), and showPlayerPanel().

bool PlayerColorPanel::eventKeyDown ( const SDL_KeyboardEvent *  key  )  [inline]

Definition at line 358 of file edglobal.cpp.

References Hide(), selection, and SelectionHolder::setPlayer().

bool PlayerColorPanel::idler (  )  [inline]

Definition at line 368 of file edglobal.cpp.

References Hide(), and ticker.

Referenced by PlayerColorPanel().


The documentation for this class was generated from the following file:
Generated on Mon May 21 01:47:13 2012 for Advanced Strategic Command by  doxygen 1.5.1