#include <player.h>
Public Member Functions | |
| PlayerID (int num) | |
| PlayerID (const ContainerBase *c) | |
| PlayerID (const ContainerBase &c) | |
| PlayerID (const Player &p) | |
| PlayerID (const PlayerID &p) | |
| int | getID () const |
Definition at line 39 of file player.h.
| PlayerID::PlayerID | ( | const ContainerBase * | c | ) | [inline] |
| PlayerID::PlayerID | ( | const ContainerBase & | c | ) | [inline] |
| PlayerID::PlayerID | ( | const Player & | p | ) |
Definition at line 33 of file player.cpp.
| int PlayerID::getID | ( | ) | const [inline] |
Definition at line 47 of file player.h.
Referenced by GameMap::getPlayer(), DiplomaticStateVector::getState(), DiplomaticStateVector::isAllied(), DiplomaticStateVector::isHostile(), DiplomaticStateVector::setState(), and DiplomaticStateVector::sharesView().
1.5.1