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PlayerSelector Class Reference

#include <playerselector.h>

Inheritance diagram for PlayerSelector:

Inheritance graph
[legend]
List of all members.

Public Member Functions

 PlayerSelector (PG_Widget *parent, const PG_Rect &r, GameMap *map, bool multiselect=true, int suppress=0)
int getSelectedPlayers ()
void setSelection (int s)

Constructor & Destructor Documentation

PlayerSelector::PlayerSelector PG_Widget parent,
const PG_Rect r,
GameMap map,
bool  multiselect = true,
int  suppress = 0
 

Definition at line 14 of file playerselector.cpp.


Member Function Documentation

int PlayerSelector::getSelectedPlayers  ) 
 

Definition at line 27 of file playerselector.cpp.

References PG_ListBoxDataItem< T >::getData(), MultiListBox::getListBox(), and PG_ListBoxBaseItem::IsSelected().

void PlayerSelector::setSelection int  s  ) 
 

Definition at line 38 of file playerselector.cpp.

References MultiListBox::getListBox().

Referenced by NewMessage::NewMessage().


The documentation for this class was generated from the following files:
Generated on Tue Jun 24 02:19:48 2008 for Advanced Strategic Command by  doxygen 1.4.2