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Public Member Functions | List of all members
PlayerSetupWindow Class Reference
Inheritance diagram for PlayerSetupWindow:
Inheritance graph

Public Member Functions

 PlayerSetupWindow (GameMap *actmap, bool allEditable, PG_Widget *parent, const PG_Rect &r)
bool Apply ()
- Public Member Functions inherited from ASC_PG_Dialog
 ASC_PG_Dialog (PG_Widget *parent, const PG_Rect &r, const ASCString &windowtext, WindowFlags flags=DEFAULT, const ASCString &style="Window", int heightTitlebar=25)
PG_Button * AddStandardButton (const ASCString &name)
void StandardButtonDirection (StandardButtonDirectonType dir)
int RunModal ()

Additional Inherited Members

- Public Types inherited from ASC_PG_Dialog
enum  StandardButtonDirectonType { Vertical, Horizontal }
- Static Public Member Functions inherited from ASC_PG_Dialog
static PG_Rect centerRectangle (const PG_Rect &rect)
- Protected Member Functions inherited from ASC_PG_Dialog
virtual bool closeWindow ()
bool quitModalLoopW (PG_Button *button, int value)
bool quitModalLoop (int value)
virtual bool eventKeyDown (const SDL_KeyboardEvent *key)
- Protected Attributes inherited from ASC_PG_Dialog
PG_MessageObject * caller

Detailed Description

Definition at line 130 of file playersetup.cpp.

Constructor & Destructor Documentation

PlayerSetupWindow::PlayerSetupWindow ( GameMap actmap,
bool  allEditable,
PG_Widget *  parent,
const PG_Rect &  r 

Definition at line 133 of file playersetup.cpp.

References PlayerSetupWidget::AllEditable, and Apply().

Member Function Documentation

bool PlayerSetupWindow::Apply ( )

Definition at line 142 of file playersetup.cpp.

References PlayerSetupWidget::Apply().

Referenced by PlayerSetupWindow().

The documentation for this class was generated from the following file: