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PositionTrigger Class Reference

#include <gameevents.h>

Inheritance diagram for PositionTrigger:

Inheritance graph
[legend]
List of all members.

Public Member Functions

virtual void readData (tnstream &stream)
virtual void writeData (tnstream &stream)

Protected Member Functions

 PositionTrigger (EventTriggerID id)

Protected Attributes

MapCoordinate pos

Constructor & Destructor Documentation

PositionTrigger::PositionTrigger EventTriggerID  id  )  [inline, protected]
 

Definition at line 242 of file gameevents.h.


Member Function Documentation

void PositionTrigger::readData tnstream stream  )  [virtual]
 

Implements EventTrigger.

Definition at line 242 of file gameevents.cpp.

References pos, MapCoordinate::read(), and versionTest().

void PositionTrigger::writeData tnstream stream  )  [virtual]
 

Implements EventTrigger.

Definition at line 249 of file gameevents.cpp.

References pos, and MapCoordinate::write().


Member Data Documentation

MapCoordinate PositionTrigger::pos [protected]
 

Definition at line 241 of file gameevents.h.

Referenced by BuildingSeen::arm(), BuildingLost::arm(), BuildingConquered::arm(), BuildingConquered::BuildingConquered(), BuildingDestroyed::BuildingDestroyed(), BuildingSeen::BuildingSeen(), BuildingPositionTrigger::getName(), BuildingSeen::getState(), BuildingDestroyed::getState(), BuildingConquered::getState(), readData(), and writeData().


The documentation for this class was generated from the following files:
Generated on Tue Jun 24 02:19:55 2008 for Advanced Strategic Command by  doxygen 1.4.2