Advanced Strategic Command
PutResource Member List

This is the complete list of members for PutResource, including all inherited members.

actmapMapNetworkprotected
checkbuilding(Building *b)PutResourceprotectedvirtual
checkvehicle(Vehicle *v)PutResourceinlineprotectedvirtual
fieldavail(int x, int y)ResourceNetprotectedvirtual
getresource(int x, int y, int resource, int _need, int _queryonly, int _player, int _scope)StaticResourceNet
globalPool enum valueMapNetwork
globalsearch(void)ResourceNetinlineprotectedvirtual
gotStaticResourceNetprotected
MapNetwork(GameMap *gamemap, int checkInstances=1)MapNetwork
needStaticResourceNetprotected
net enum valueMapNetwork
passMapNetworkprotected
playerStaticResourceNetprotected
PutResource(GameMap *gamemap, int scope=-1)PutResourceinline
queryonlyStaticResourceNetprotected
ResourceNet(GameMap *gamemap, int _scope=-1)ResourceNetinline
resourcetypeResourceNetprotected
Scope enum nameMapNetwork
scopeResourceNetprotected
searchAllVehiclesNextToBuildings(int player)MapNetworkprotected
searchbuilding(int x, int y)MapNetworkprotectedvirtual
searchfield(int x, int y, int dir)MapNetworkprotectedvirtual
searchfinished(void)StaticResourceNetprotectedvirtual
searchvehicle(int x, int y)MapNetworkprotectedvirtual
singleField enum valueMapNetwork
start(int x, int y)PutResourceprotectedvirtual
startpositionMapNetworkprotected
StaticResourceNet(GameMap *gamemap, int scope=-1)StaticResourceNetinline
wholeMap enum valueMapNetwork
~MapNetwork()MapNetworkvirtual