RecalculateAreaView Class Reference

#include <viewcalculation.h>

List of all members.

Public Member Functions

 RecalculateAreaView (GameMap *gamemap, const MapCoordinate &pos, int range, const Context *context)
void removeView ()
void addView ()
 ~RecalculateAreaView ()


Detailed Description

Definition at line 116 of file viewcalculation.h.


Constructor & Destructor Documentation

RecalculateAreaView::RecalculateAreaView ( GameMap gamemap,
const MapCoordinate pos,
int  range,
const Context context 
)

Definition at line 511 of file viewcalculation.cpp.

RecalculateAreaView::~RecalculateAreaView (  ) 

Definition at line 561 of file viewcalculation.cpp.

References addView().


Member Function Documentation

void RecalculateAreaView::removeView (  ) 

Definition at line 519 of file viewcalculation.cpp.

References circularFieldIterator().

Referenced by trunreplay::execnextreplaymove(), PutObjectCommand::go(), and VehicleAttackAction::runAction().

void RecalculateAreaView::addView (  ) 

Definition at line 525 of file viewcalculation.cpp.

References circularFieldIterator(), evaluateviewcalculation(), and maxmalq.

Referenced by trunreplay::execnextreplaymove(), PutObjectCommand::go(), VehicleAttackAction::runAction(), and ~RecalculateAreaView().


The documentation for this class was generated from the following files:
Generated on Mon May 21 01:47:19 2012 for Advanced Strategic Command by  doxygen 1.5.1