#include <viewcalculation.h>
Public Member Functions | |
| RecalculateAreaView (GameMap *gamemap, const MapCoordinate &pos, int range, const Context *context) | |
| void | removeView () |
| void | addView () |
| ~RecalculateAreaView () | |
Definition at line 116 of file viewcalculation.h.
| RecalculateAreaView::RecalculateAreaView | ( | GameMap * | gamemap, | |
| const MapCoordinate & | pos, | |||
| int | range, | |||
| const Context * | context | |||
| ) |
Definition at line 511 of file viewcalculation.cpp.
| RecalculateAreaView::~RecalculateAreaView | ( | ) |
| void RecalculateAreaView::removeView | ( | ) |
Definition at line 519 of file viewcalculation.cpp.
References circularFieldIterator().
Referenced by trunreplay::execnextreplaymove(), PutObjectCommand::go(), and VehicleAttackAction::runAction().
| void RecalculateAreaView::addView | ( | ) |
Definition at line 525 of file viewcalculation.cpp.
References circularFieldIterator(), evaluateviewcalculation(), and maxmalq.
Referenced by trunreplay::execnextreplaymove(), PutObjectCommand::go(), VehicleAttackAction::runAction(), and ~RecalculateAreaView().
1.5.1