#include <gameevents.h>
Inheritance diagram for Reinforcements:

Public Member Functions | |
| Reinforcements () | |
| void | readData (tnstream &stream) |
| void | writeData (tnstream &stream) |
| void | execute (MapDisplayInterface *md) |
| void | setup () |
| ASCString | getName () const |
Friends | |
| class | ReinforcementSelector |
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Definition at line 768 of file gameevents.h. |
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Implements EventAction. Definition at line 1801 of file gameevents.cpp. References Building::addview(), tfield::building, Building::chainbuildingtofield(), displaymessage(), evaluateviewcalculation(), EventAction::gamemap, BuildingType::getFieldCoordinate(), ASCmsgException::getMessage(), Building::getPosition(), Building::newFromStream(), Vehicle::newFromStream(), tnstream::reading, tnstream::readInt(), Building::typ, and tfield::vehicle. Referenced by setup(). |
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Implements EventAction. Definition at line 776 of file gameevents.h. |
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Implements EventAction. Definition at line 1734 of file gameevents.cpp. References tmemorystreambuf::readfromstream(), tnstream::readInt(), and versionTest(). |
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Implements EventAction. Definition at line 1750 of file gameevents.cpp. References chooseString(), tmemorystreambuf::clear(), execute(), EventAction::gamemap, ASC_PG_Dialog::RunModal(), and SelectFromMap::Show(). |
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Implements EventAction. Definition at line 1742 of file gameevents.cpp. References tmemorystreambuf::writetostream(). |
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Definition at line 765 of file gameevents.h. |
1.4.2