Advanced Strategic Command
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ReplayContext Class Reference

creates a context that will move the map so that any action can be seen by the user More...

#include <contextutils.h>

Public Member Functions

 ReplayContext (GameMap *gamemap)
 
ContextgetContext ()
 

Detailed Description

creates a context that will move the map so that any action can be seen by the user

Definition at line 28 of file contextutils.h.

Constructor & Destructor Documentation

ReplayContext::ReplayContext ( GameMap gamemap)

Member Function Documentation

Context & ReplayContext::getContext ( )

Definition at line 49 of file contextutils.cpp.

Referenced by runOpenTasks().


The documentation for this class was generated from the following files: