#include <resourcenet.h>
Inheritance diagram for ResourceChangeNet:

Public Member Functions | |
| int | getresource (int x, int y, int resource, int _player, int _scope) |
| ResourceChangeNet (GameMap *gamemap) | |
Protected Member Functions | |
| virtual int | searchfinished (void) |
Protected Attributes | |
| int | got |
| int | player |
Definition at line 137 of file resourcenet.h.
| ResourceChangeNet::ResourceChangeNet | ( | GameMap * | gamemap | ) | [inline] |
Definition at line 150 of file resourcenet.h.
| virtual int ResourceChangeNet::searchfinished | ( | void | ) | [inline, protected, virtual] |
| int ResourceChangeNet::getresource | ( | int | x, | |
| int | y, | |||
| int | resource, | |||
| int | _player, | |||
| int | _scope | |||
| ) |
Definition at line 626 of file resourcenet.cpp.
References MapNetwork::actmap, got, GameMap::isResourceGlobal(), player, ResourceNet::resourcetype, ResourceNet::scope, and MapNetwork::start().
Referenced by ContainerBase::netResourcePlus().
int ResourceChangeNet::got [protected] |
Definition at line 139 of file resourcenet.h.
Referenced by GetResourceUsage::checkbuilding(), GetResourcePlus::checkbuilding(), and getresource().
int ResourceChangeNet::player [protected] |
Definition at line 140 of file resourcenet.h.
Referenced by GetResourceUsage::checkbuilding(), GetResourcePlus::checkbuilding(), and getresource().
1.5.1